I know that the these forms like to have questions that can be nicely answered, and I might be slightly passed that line... But anyway, what are the blender game engine development ideas? Is it still a part of the main focus of development? Or is it just a side feature that is worked on now and then.
I read the recent patch notes, and some nice new features has been added, but will it (or is it already) get on/close the same level as the mainstream engines? e.g. Unity, Unreal, or Cry.
I ask this because the posts/articles I've read about the blender engine is quite outdated, 3 or 4 years old, and I want to know how the blender engine is standing relative to other engines out there today.