I was following this tutorial to add an animation to my picture: Tutorial video
Of course, I was using a different image and the result I got in end after unwrapping the UV Mesh for the figure that I wanted to animated so distorted like this in image:
Here is my blend file: https://drive.google.com/file/d/1gcFpafb3QU3TZVlf5eeDsm4QV5kLJHZp/view?usp=sharing
I tried the following things to adjust this distortion:
- Subdividing the mesh into many cuts.
- Adding a subdivision surface modifier and using Simple mode and increasing the level cuts.
- This video of marking seam Video link
One more thing, I am using (Project from View (Bounds) option for unwrapping)
But nothing seems to be working. Can anyone help me with the same ?