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How exactly do you work with attributes in geometry nodes after the implementation of the fields-based system? I saw that this question (or the equivalent of it at the time) was asked and answered in January '21 (Geometry Nodes Attributes), but that was before the introduction of the fields-based system, which basically makes any prior documentation about working with attributes obsolete.

There are currently 3 nodes that work with attributes, and I have no idea what they do or how to use them.

How exactly do attributes currently fit into the big picture of the geometry nodes workflow?

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    $\begingroup$ Does this answer your question? Blender 3.0.0 - How to use a vertex group in geometry nodes? $\endgroup$ Commented Jan 3, 2022 at 0:29
  • $\begingroup$ @BlenderUser123 somewhat, but it also brings in new questions, like how to I access attributes like crease? There is no input node for this. Also, I still don't understand what the 3 attribute-related nodes do. $\endgroup$ Commented Jan 3, 2022 at 20:37

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