there is a very nice tutorial showing the mathematics behind light absorption - the amount of light is getting less during it's move through colored material. - following the law of Lambert & Beer.
This mathematically approach could be used to visualize the absorption of normally invisible radioactive gamma rays.
Imagine a scene with a radioactive-ray source inside a box made of a absorption-material (could be made of led-, concrete or iron…) The absorption coefficients for each material can be found in scientific literature and so the mathematics can be adopted)
Has anyone experience in such an approach or heard about someone else who tried to visualize radioactive emissions with blender? (I know there exists very expensive specialized programs to do such calculations, but they are much to expensive for a simple human being - and they are not that entertaining and not as nice as Blender)
And how can the amount of light that is not absorbed by the box-material and travels through the absorbing material to the surface be "measured"? Or how can one measure the density of light on the surface of such a box.
Thanks a lot for your help!