I was watching this video and i noticed some scribble like things that controls the bones like IK what is it? video: https://www.youtube.com/watch?v=NkJPfGEcrrA enter image description here

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    $\begingroup$ Custom bone shapes... $\endgroup$ – GiantCowFilms Feb 15 '15 at 17:26

I believe what you are calling 'scribbles' are the 'custom bone shapes'. Instead of animating the actual bones of the armature, which can be fiddly, it can sometimes be easier to add a custom shape which represents the bone.

These might be shaped to represent the feature of the armature that they control; a bone that controls an eyebrow might be replaced with a custom bone shape that is in the shape of an eyebrow, for example.

Custom bones can be set in the display panel of the 'Bone' tab in the 'Properties' area:

enter image description here

When a mesh is selected as the custom bone shape, the bone it represents will be hidden. The custom bone shape can then be moved or rotated in the same way the original bone could have been.

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  • $\begingroup$ Also as you are here I'm banging my head over other question , How do you make and export animation (actions) by using a object as IK target which is not a bone? $\endgroup$ – user1062760 Feb 15 '15 at 17:34
  • $\begingroup$ Here's the question blender.stackexchange.com/questions/24797/… $\endgroup$ – user1062760 Feb 15 '15 at 17:34
  • $\begingroup$ @user1062760 I don't know, but if you can add screenshots and a blend file to the other question it will help others in diagnosing what is wrong. $\endgroup$ – Ray Mairlot Feb 15 '15 at 17:40
  • $\begingroup$ uploaded the blend file $\endgroup$ – user1062760 Feb 15 '15 at 18:22
  • $\begingroup$ @user1062760 If my answer helped, you can mark it as accepted by clicking the tick icon to the left of my answer. See: stackoverflow.com/help/someone-answers $\endgroup$ – Ray Mairlot Apr 2 '15 at 17:49

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