Hi im new to blender and is currently making a game in unity, but i need to make a 3d model for my game. The model has to be humanoid and therefore i need a head, but when creating the rigify armature i only get 6 spines and a face. I dont know of anything i can do with that. Because my character does not have a face, and head bone is required.
Anyone know what i can do to fix this? or if im doing something wrong?
EDIT: Tha picture of the rigged model was a simple armature and not the one im refering to. And i can still not move the head because its not a head bone its the 6th spine.