I'm new to blender sculpting, and I was wondering if there was a way to make the sculpting amount consistent when holding down the mouse. Unfortunately, I couldn't find any information on this.
To elaborate; when holding down the mouse and continuing to make a stroke with the Draw brush, you will raise the geometry at first, but this will gradually falloff until you no longer impact it at all. Is there a way to continue raising the geometry consistently while going over the same area without lifting the mouse and starting a new stroke?
Any help is greatly appreciated, thank you.