# EXR 32 bit alphaover white gives me grey in compositing

I am using the compositor to finalize an animation I did in OpenEXR multilayer at 32 bits. I am pretty new with these types of things regarding color management... etc.

I am sure this has to do with some type of limitation or lack of understanding...but when I use the alpha over node to combine my animation on a white background...I can see that the white picker is white, and the actual outcome is grey.

If someone could explain to me the reason behind this, I would highly appreciate it.

Here a small screenshot:

You can see the background color next to the node...looks grey and the image color to mix is White .

Thank you

• Hi :). Could be caused by Color Management > View Transform > Filmic. Set it to Standard, so whites come out as whites (but you lose considerable dynamic range) ;) Dec 21, 2021 at 15:39

So in Properties Editor > Render tab > Color Management panel, set the View Transform to Standard.
But in the compositor, make sure your EXR image node uses Linear Color management (it should be set correctly by default, but check it if you have any issue).