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I am trying to do this kind of design (I've done this manually with a flat plane and solidify & sub-d modifiers. No matter what it just looks a little bit janky and I can't get it right.)

Current

When using the shrinkwrap modifier I get this result

So I'm not sure how to make this look better and would love if someone could point me in the right direction to help me improve this! Thanks for any help or suggestions!

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  • $\begingroup$ how does that cloth looks in edit mode without subdivision modifier? I only guess that you would need more cuts/loops/edges before using cloth (just a guess, your blend file would be good addition to your question) $\endgroup$
    – MikoCG
    Dec 21, 2021 at 14:05
  • $\begingroup$ Is your shrink wrap set to vertex? if you set it to face it might fix things $\endgroup$ Dec 21, 2021 at 16:41
  • $\begingroup$ @MikoCG I thought that at first and it's got a decent amount of cuts to it... Also here is the blend file, its a bit messy as I've been trying things dropbox.com/s/lizgbmjwj12tpo6/Viking%20Axe.blend?dl=0 $\endgroup$
    – KB97
    Dec 21, 2021 at 17:47
  • $\begingroup$ @GrahamThomas I tried that before and it doesn't seem to fix it... $\endgroup$
    – KB97
    Dec 21, 2021 at 17:48

1 Answer 1

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The Shrink Wrap modifier does not work very well with separate mesh objects.

There are two options.

  1. You can use the Boolean modifier to union the ax head and the handle. To make this work the handle must be wider. The axe must be solid. Your model has a gap between the head and the handle. This causes problems.

  2. Alternatively, you can duplicate the axe and create a remeshed dummy axe for the Shrink Wrap modifier. To make this work you need to close the hole in the ax head to prevent inner faces and a mess. When the hole is closed you can remesh the object with the Remesh modifier. Add and apply it.

To wrap the ribbons scale them down and place them inside of the head. Then select Project for the Wrap Method of the Shrink Wrap modifier and give it a negative Offset like -0.02. The Target should be the dummy object (option 2) or the solid axe with the Boolean modifier (option 1).

Location for the ribbons (the Shrink Wrap modifier is disabled): location for the ribbons

Result with the remeshed dummy axe (option 2): final result

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  • $\begingroup$ I've got this working now! Thank you very much for your help! I didn't consider them as 2 objects as I joined them and forgot but that makes sense now! Thanks! $\endgroup$
    – KB97
    Dec 23, 2021 at 15:05

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