I'm trying to create a yarn pom pom as shown the the sample image. But all the tutorials I can find online teaches how to create fur texture. Is there a simple way to create this?
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8$\begingroup$ I had an "o sh." moment at first when reading the title, the m letter really looks like r and n sticked together >< $\endgroup$– GorgiousDec 21, 2021 at 10:19
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$\begingroup$ πππππππππππ» $\endgroup$– ChrisDec 21, 2021 at 10:28
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5$\begingroup$ @Gorgious Keming strikes again... I actually read the title as "yam pom pom", but I think I like yours better. $\endgroup$– J...Dec 21, 2021 at 13:13
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1$\begingroup$ Fixed the kerning. $\endgroup$– jiwopeneDec 21, 2021 at 17:10
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3$\begingroup$ @jiwopene (Boooooooooo) - haha, it was also a fun quick lesson on what "kerning" is. $\endgroup$– BruceWayneDec 21, 2021 at 17:21
2 Answers
Here is a try:
You could create a ball, and a piece of wool that will be the hair of the ball. Also give some hair to the piece of wool:
Here is how the material looks like, give it a bit a Subsurface Scattering, put the Sheen at 1, give it a bit of Emission, mix with a Transparent node with a Layer Weight as factor, give it a bit of Bump:
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$\begingroup$ Nice one but why give it emission? Is it to fake the natural SSS/real or light bounces? $\endgroup$– BrunoDec 21, 2021 at 0:02
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$\begingroup$ +1 for matching the lighting conditions as well, this is a nice approach, but some more details on how to add the hair via particles might be useful. $\endgroup$ Dec 21, 2021 at 1:19
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1$\begingroup$ @Bruno yes it's a way to make the material a bit lighter, at least in eevee, SSS gives something a bit "buttery", but maybe there's another way? $\endgroup$ Dec 21, 2021 at 4:34
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$\begingroup$ @Freddie R, which hair do you mean? Maybe the original poster will ask for details... $\endgroup$ Dec 21, 2021 at 4:37
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$\begingroup$ Wow this looks really nice. Thanks for the reply. $\endgroup$ Dec 21, 2021 at 15:59
- Add an icosphere or a quad sphere
- Add a particle system to it, set to Hair
- Under amount set a lower value (about 200 for a default cube of 2 x 2)
- Under Physics set Brownian to a low value like about 0.3
- Set Children type to Simple and reduce the Display and Render Amount to a value of about 100.
- Under Clump set to about 0.3
- Set Kink to Braid with a low amplitude like 0.7
- Increase the frequency to a high value like 20
- Under the hair Render > Path settings increase Steps to a higher value of about 8, to make braids visible.
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2$\begingroup$ This looks like those evil attack robots from the Matrix. lol.... thanks for the help I'll look at the settings and play around with it. $\endgroup$ Dec 21, 2021 at 15:58
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