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I'm trying to make stem shapes for a plant, and merged a cube into a single vertex.

I started extruding multiple vertices for the stem, however, when I try to adjust a specific vertex using the G key, instead of moving, it creates a new vertex and a face in between.

Am I missing something?

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You most likely accidentally created duplicate geometry and now when you move it it appears to be creating new geometry but it was really already there.

In Edit Mode simply select all vertices and use Merge By Distance from the menu Mesh > Cleanup > Merge by Distance to automatically remove the duplicate vertices and faces.

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