I have .obj file of truck where I want to assign a texture to tires. I am doing this in blender:

select the vertices/faces of tires split it into different object (using P) assign a texture file to the new object combine the new object back to the main object using Ctrl+J The problem is the texture file is not preserved and the whole model is assigned one of the texture files. How can I assign the texture to just tires? selecting tyre and splitting into separate object output after merging the two objects


1 Answer 1


if you object has two materials like this:

enter image description here

you can select the second material, then in edit mode select your vertices where you want to assign the second material. Then press "Assign", so you give these selected vertices the new material.

Note: You don't have to separate the objects before.

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .