I am trying to add keyframes for my camera but blender is saying that it is failing to set keyframes, here's a screenshot. Does anyone know how to fix this?

The error message is "Keying set failed to insert any keyframes"

screenshot showing alert message

enter image description here

  • $\begingroup$ hello please share your file (only camera if necessary): pasteall.org/blend $\endgroup$
    – moonboots
    Dec 15, 2021 at 14:22
  • $\begingroup$ Your error message implies you have a keying set enabled and the camera location is not in that keying set. Can you left click the button for keying in the time line and screenshot the popup that appears? $\endgroup$ Dec 15, 2021 at 14:39
  • $\begingroup$ @MartyFouts I just added another screenshot $\endgroup$ Dec 15, 2021 at 14:46
  • $\begingroup$ Sorry, I wasn't clear. in the timeline, in top bar, on the right side, there is a button called Keying (right after Playback). If you press it a menu pops up. Can you grab a screenshot of that menu. $\endgroup$ Dec 15, 2021 at 14:49
  • $\begingroup$ @MartyFouts I added it $\endgroup$ Dec 15, 2021 at 14:55

1 Answer 1


Keying set failed to insert any keyframes

This error is usually because you are trying to key an element not included in your keying set, or it is included but not initialized correctly.

A good practice before setting any keying set is to first set keyframes on all the values you need to key, and then use the keying sets to make sure you don't over key stuff you don't want to.

In your case, I'd suggest to either remove your keying set entirely by clicking the X icon, or spend time setting your keys without keying set and then add back a keying set. Also maybe use a less restrictive one like Available or Character.

You can find the keying set in the Time Editor header, or in Properties Editor > Scene tab > Keying set panel, or in the viewport by pressing ⎈ Ctrl⎇ Alt⇧ ShiftI.


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