I am trying to make this plane transparent in the beginning and then slowly appear. With just the principle bsdf, i set the material blend mode to alpha clip and gave the color. So it's transparent in the first keyframe (600) and then opaque in the last (800). The problem here is right in between these keyframes, there is not smooth transition, just constant yet I can see in the properties window that the alpha is animating. I also tried to render this to test if it's just the viewport display, but there's no difference. I'm wondering if this isn't the right method to animate the transparency of a mesh
the plane has he alpha clip material
Here's he render viewport
This is he timeline showing he keyframes of he alpha
Here's part of the material settings
exactly on frame 701, it just immediately turns opaque
please help :'>