Is there a way to make a curve follow the path of another curve solely in geometry nodes? I am attempting to wrap a spiral curve around a circle curve and am unsure on how to bend the spiral curve to follow a separate path. My goal is to create a torus with the circle curve with curve to mesh and then join that with a curve to mesh of the wrapped spiral curve so that I have a torus with a small wire coiling around it. If there's a better method than using curve nodes I'd be happy to change my approach.
Outside of geo nodes, I can use a curve modifier to achieve this effect but I'd prefer to have this integrated into my node network.