I have put together a basic human rig. I'm still new to this and this is one of the first, however it is my first attempt at making hair. I decided to try doing it with partcles after watching a video of how nicely it seemed to work with its own physics and all. It all seemed to work beautifully until I tried animating the rig with a completely basic head turn to see how the hair reacted. Instead of bouncing a bit, or even bouncing a bit much it did something a bit more extreme that I don't know how to explain... and so... I provided pictures.

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My files for particles:

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This only happens when he is in motion. Still shots render nicely as such

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  • $\begingroup$ just a thought, does unticking the Hair Dynamics checkbox fix it? $\endgroup$ – VRM Feb 10 '15 at 20:52
  • $\begingroup$ Unticking the Hair Dynamics does indeed fix it. However doesnt that make it so it will no longer bob at all? Making it stiff and solid. $\endgroup$ – Johnathon Posemato Feb 11 '15 at 21:04
  • $\begingroup$ Yes, however we now know that it is the Hair Dynamics settings that are causing the issue. You can now try changing some settings and noticing what helps/makes it worse. $\endgroup$ – VRM Feb 11 '15 at 21:11

You can use a lower Stiffness value in the hair dynamics settings (less than 2) for short hair.

Hair Stiffness


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