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As a former 3d Studio Max user, I used to use the Catmull-Rom filter to get sharp renderings. When switching to Blender, in its older versions, I was happy to see that it also had this filter.

I noticed that in the latest versions there is no longer this filter. What happened to it? Is there another way to get the same result?

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The Blur Node now contains the Catmull-Rom filter.

enter image description here

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    $\begingroup$ man, thank you very much. $\endgroup$ Dec 7 '21 at 18:37

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