As a former 3d Studio Max user, I used to use the Catmull-Rom filter to get sharp renderings. When switching to Blender, in its older versions, I was happy to see that it also had this filter.

I noticed that in the latest versions there is no longer this filter. What happened to it? Is there another way to get the same result?


The Blur Node now contains the Catmull-Rom filter.

enter image description here

  • 1
    $\begingroup$ man, thank you very much. $\endgroup$ Dec 7 '21 at 18:37

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