I have made this a long time ago in Photoshop 3D when it had more support for some effects and was easier to customize.
I've been playing around with Blender for the first time now and i'm trying to make something alike but it's difficult, I managed to create the object from a .svg, extrude it and add a background, texture them some and after hours figure out why light wasn't really doing anything. This is where I'm at but I just can't figure this out. (background changed from white to hex:151515)
Basically i'll change some settings and get a different result, some wanted things and some things that I don't understand, I'm basically lost in all the settings and don't really know what the things i'm changing are really doing.
I'm using emission for the red on the sides but I don't know how to control it. The edges seem pixelated and I don't know what to do about that. The white face of the object feels super bright. The red emission between parts of the logo is so bright it feels like it's just one solid color instead of being a shape and has no shaddow.
I know it's a tall order but I don't know what to do anymore, i've watched hours of tutorials but they all atone to some specific thing that I can't draw any useful information out of that would help me.