How can I export 3D geometry object/scene, camera and textures to a .3DS format? I tried importing the file I created into 3DsMax but it didn't work properly.
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$\begingroup$ I also tried with FBX, but weirdly it didnt worked at all :/ $\endgroup$– beavoruCommented Feb 9, 2015 at 15:08
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$\begingroup$ 3ds is a deprecated file format, not sure if autodesk yet support it. Try to export it as fbx - if that does not work immediately - play with the settings or try collada. $\endgroup$– p2orCommented Feb 9, 2015 at 15:10
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1$\begingroup$ related: blender.stackexchange.com/questions/18395/… $\endgroup$– p2orCommented Feb 9, 2015 at 15:17
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$\begingroup$ @poor That's not really a duplicate, even though that answer might apply. This question is not talking about motioon tracking, see http://meta.blender.stackexchange.com/q/549/5705. $\endgroup$– PGmathCommented Feb 9, 2015 at 16:21
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$\begingroup$ @PGmath You are right, but the answers are the same and this should solve the issue. We can reopen it... if it's needed, right? $\endgroup$– p2orCommented Feb 9, 2015 at 16:42
1 Answer
As of Blender 2.8x you can export your entire scene using Alembic or USD (Autodesk is working on adding USD support).
Alembic file imported into 3ds Max 2019
3ds is a deprecated file format. For Blender 2.7x export your scene to FBX 6.1 ASCII, this should work immediately. In some cases you have to adjust the settings because it also depends on your 3ds Max version and the version of the fbx plugin installed.
Suzanne in Blender 2.73a
Suzanne in 3ds Max 2012
Other options
- Collada (.dae) - For instructions, see: How to export a motion tracked camera to 3ds Max?
- Wavefront (.obj) - For exporting multiple obj files, see Export multiple objects to .obj
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$\begingroup$ Sorry for didnt answer before, it worked as a .dae, so now i don't have any problems, thank you very much :) $\endgroup$– beavoruCommented Feb 11, 2015 at 16:18