One possibility is like this:
Note: Be aware that the result depends on your geometry sizes, so it will not work for "every" geometry.
Note: you need Blender 3.1 in order to open and check out the example blend file
*** UPDATE ***
one way, which of course is a bit tedious, to make it look a bit more like a stawberry pattern, is to go to edit mode with the uvsphere, select an edge loop like this:
and then rotate on z-axis with transform orientation set to normal:
so that you get this:
i just did this now for one edge loop, but if you do this for every second edge loop, it will look good.
So mine (because i am lazy) looks now like this:
Note: I just rotated one edge loop here. You should move every second.
*** UPDATE 2 ***
i just found out an easier solution for this:
Note: you can cut off the top and bottom part as i described above.