Using Blender 2.93.5 on MacOS 12.0.1
This is embarrassing. I just cannot seem to get an object to bend properly along a curve, with no deformations. I have followed various tutorials to no avail. I am trying to bend the curve (seat) along the path Seat Curve. Goal is to make a U-Shape, sort of like a swing (but this will be a chair seat made from wood). I have attached some of the comical twisted results, but the blender file will be useful, I am sure.
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I am attaching the blender file. I have added enough cuts to the seat object, set the origins close to the "starting points" and even moved them both the the "center." The results are comically frustrating. I have watched 3 tutorials, and still cannot get it.
--Update--
Okay, with playing with the scaling I was able to do it, but it just seems odd that the tutorials don't seem to mention this. IT WORKS, but sometimes you get unexpected results. Good to know. Thank you for feedback.
Here is updated file: enter link description here
just an odd point, I notice that the final result is very faceted. I have tried smoothing it several ways, but cannot seem to do it. Oh well. This is much betterer!! Thank you!