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I constantly get these weird artifacts when using point lights with IES. In the viewport, they look like massive fog clouds, mostly square/cube-ish. This doesn't just massively slow down my viewport, it's also in the way a lot, since in material view I can't se 10m to the next wall and what's on there. Any suggestions on how to remove this? I have NO volumetrics active.

enter image description here enter image description here enter image description here enter image description here ...and another one! It's actually wavering.

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