ive set settings to default, however when i create a object(cube)and bezier curve, then add the object constraint follow path to the cube and the curve, it follows the curve perfectly until the end where it just keeps going in a straight line to infinity. i tried adding the clamp to the bezier curve, which stop it from going to infinity but i cant key frame the objects path and make it slow down or speed up at the begining and end.
-
$\begingroup$ Hello please share your file: pasteall.org/blend $\endgroup$– moonbootsNov 27, 2021 at 12:16
1 Answer
- Select your object, add follow path constraint:
- go to your first frame (e.g. frame 0) -> enter value 0 in offset and keyframe it
- go to your last frame (e.g. frame 100) -> enter value -100 in offset and keyframe it
- if you now open the graph editor you will see it "automatically" smoothes your animation:
if it looks like this:
press "T"
and choose "bezier"
result:
-
$\begingroup$ i followed you steps however the key framing doent do anything,it stays in the same position, $\endgroup$– Syr1ncsNov 27, 2021 at 12:09
-
$\begingroup$ then you didn't follow my steps exactly. Did you delete your constraints and created a new one? or provide your blend file so i can check it out. $\endgroup$– ChrisNov 27, 2021 at 12:15
-
$\begingroup$ pasteall.org/blend/8d2e6bd18218414bb88ab39f56c28af1 $\endgroup$– Syr1ncsNov 27, 2021 at 12:19
-
$\begingroup$ you have keyframed the object location/scale/rotation [1]: i.stack.imgur.com/dS86g.png, but NOT the offset value of the constraint [1]: i.stack.imgur.com/yidQz.png $\endgroup$– ChrisNov 27, 2021 at 12:20
-
$\begingroup$ how do keyframe the offset vaue contraint? $\endgroup$– Syr1ncsNov 27, 2021 at 12:20