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enter image description hereive set settings to default, however when i create a object(cube)and bezier curve, then add the object constraint follow path to the cube and the curve, it follows the curve perfectly until the end where it just keeps going in a straight line to infinity. i tried adding the clamp to the bezier curve, which stop it from going to infinity but i cant key frame the objects path and make it slow down or speed up at the begining and end.

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  1. Select your object, add follow path constraint:

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  1. go to your first frame (e.g. frame 0) -> enter value 0 in offset and keyframe it

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  1. go to your last frame (e.g. frame 100) -> enter value -100 in offset and keyframe it

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  1. if you now open the graph editor you will see it "automatically" smoothes your animation:

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if it looks like this:

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press "T"

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and choose "bezier"

result:

enter image description here

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  • $\begingroup$ i followed you steps however the key framing doent do anything,it stays in the same position, $\endgroup$
    – Syr1ncs
    Nov 27, 2021 at 12:09
  • $\begingroup$ then you didn't follow my steps exactly. Did you delete your constraints and created a new one? or provide your blend file so i can check it out. $\endgroup$
    – Chris
    Nov 27, 2021 at 12:15
  • $\begingroup$ pasteall.org/blend/8d2e6bd18218414bb88ab39f56c28af1 $\endgroup$
    – Syr1ncs
    Nov 27, 2021 at 12:19
  • $\begingroup$ you have keyframed the object location/scale/rotation [1]: i.sstatic.net/dS86g.png, but NOT the offset value of the constraint [1]: i.sstatic.net/yidQz.png $\endgroup$
    – Chris
    Nov 27, 2021 at 12:20
  • $\begingroup$ how do keyframe the offset vaue contraint? $\endgroup$
    – Syr1ncs
    Nov 27, 2021 at 12:20

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