So I want to change how the mesh looks (through edit mode) so the geometry of the shape changes throughout the animation. So I have a laser but I want my selected faces to be scaling up and down. How can I do this?

Thanks in advance

  • $\begingroup$ Please add more information as to what changes you want to happen. $\endgroup$ – Ray Mairlot Feb 8 '15 at 18:14
  • $\begingroup$ @RayMairlot I added more infomation $\endgroup$ – Chickenator Feb 8 '15 at 18:16
  • $\begingroup$ shapekeys should do. Can't write a full answer for now. $\endgroup$ – Bithur Feb 8 '15 at 18:21
  • $\begingroup$ @Bithur I'll look it up $\endgroup$ – Chickenator Feb 8 '15 at 18:21

You can use shape keys:

  1. Go into the mesh properties

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  1. Add a new shape key

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  1. add another shape key
  2. Edit your mesh

  3. Animate the influence of the new shape key by hovering over the property and hitting I

enter image description here

  • $\begingroup$ @Chickenator You can also Up vote during the wait :D $\endgroup$ – GiantCowFilms Feb 8 '15 at 18:27
  • $\begingroup$ Thanks for also adding pictures. I've figured it out now ended up looking quite cool $\endgroup$ – Chickenator Feb 8 '15 at 21:16

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