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So I want to change how the mesh looks (through edit mode) so the geometry of the shape changes throughout the animation. So I have a laser but I want my selected faces to be scaling up and down. How can I do this?

Thanks in advance

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  • $\begingroup$ Please add more information as to what changes you want to happen. $\endgroup$ – Ray Mairlot Feb 8 '15 at 18:14
  • $\begingroup$ @RayMairlot I added more infomation $\endgroup$ – Chickenator Feb 8 '15 at 18:16
  • $\begingroup$ shapekeys should do. Can't write a full answer for now. $\endgroup$ – Bithur Feb 8 '15 at 18:21
  • $\begingroup$ @Bithur I'll look it up $\endgroup$ – Chickenator Feb 8 '15 at 18:21
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You can use shape keys:

  1. Go into the mesh properties

enter image description here

  1. Add a new shape key

enter image description here

  1. add another shape key
  2. Edit your mesh

  3. Animate the influence of the new shape key by hovering over the property and hitting I

enter image description here

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  • $\begingroup$ @Chickenator You can also Up vote during the wait :D $\endgroup$ – GiantCowFilms Feb 8 '15 at 18:27
  • $\begingroup$ Thanks for also adding pictures. I've figured it out now ended up looking quite cool $\endgroup$ – Chickenator Feb 8 '15 at 21:16

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