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So I want to change how the mesh looks (through edit mode) so the geometry of the shape changes throughout the animation. So I have a laser but I want my selected faces to be scaling up and down. How can I do this?

Thanks in advance

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  • $\begingroup$ Please add more information as to what changes you want to happen. $\endgroup$ Feb 8, 2015 at 18:14
  • $\begingroup$ @RayMairlot I added more infomation $\endgroup$ Feb 8, 2015 at 18:16
  • $\begingroup$ shapekeys should do. Can't write a full answer for now. $\endgroup$
    – Bithur
    Feb 8, 2015 at 18:21
  • $\begingroup$ @Bithur I'll look it up $\endgroup$ Feb 8, 2015 at 18:21

1 Answer 1

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You can use shape keys:

  1. Go into the mesh properties

enter image description here

  1. Add a new shape key

enter image description here

  1. add another shape key
  2. Edit your mesh

  3. Animate the influence of the new shape key by hovering over the property and hitting I

enter image description here

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  • $\begingroup$ @Chickenator You can also Up vote during the wait :D $\endgroup$ Feb 8, 2015 at 18:27
  • $\begingroup$ Thanks for also adding pictures. I've figured it out now ended up looking quite cool $\endgroup$ Feb 8, 2015 at 21:16

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