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Hi I'm a newbie to blender. I've exported my model from Blender to glTF. When I do export it, I see all faces are made of triangles in wireframe mode. Do you guys know why it converts quads to triangles?

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    $\begingroup$ Hi :). glTF format currently does not support quads, only triangles. To keep quads, export to OBJ instead $\endgroup$ Nov 27, 2021 at 7:51
  • $\begingroup$ There's a reason why glTF does this. See: blender.stackexchange.com/a/167383/18161 $\endgroup$
    – emackey
    Nov 28, 2021 at 19:34

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