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Hi I’m new to blender and just learning how to rig a character model.

My problem is my character model is made up of multiple meshes I’ve joined via Ctrl J. Once I apply any kind of a rig with automated weights some of the meshes that have appeared to have joined, do not follow the armature like the other objects do.

I can’t find any abnormalities with the objects not moving with the armature.

Any assistance would be greatly appreciated, and thanks in advance.

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    $\begingroup$ providing your blend file would help to figure it out... $\endgroup$
    – Chris
    Nov 26 '21 at 4:23
  • $\begingroup$ Parent the mesh to the armature again with automatic weights and check the status bar if you see the "Bone Heat Weighting Failed to Find Solution for One or More Bones" error. Watch closely because the message is visible for only a few seconds and then disappears. $\endgroup$
    – Blunder
    Nov 26 '21 at 12:27

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