I'm trying to use Particle system to simulate water molecules, like this https://www.youtube.com/watch?v=iB7tLjqsKMY or https://phet.colorado.edu/sims/html/states-of-matter-basics/latest/states-of-matter-basics_en.html . But i don't know how to shake or wiggle the molecules. I'd like to make something very similar.
$\begingroup$
$\endgroup$
3
-
1$\begingroup$ maybe my answer here will help: blender.stackexchange.com/questions/237249/… $\endgroup$– moonbootsCommented Nov 24, 2021 at 20:48
-
1$\begingroup$ Distributed interaction visualization - you may find it useful to start making a Python solution $\endgroup$– Markus von BroadyCommented Nov 24, 2021 at 22:07
-
$\begingroup$ Thanks so much for the reply. $\endgroup$– johnCommented Nov 25, 2021 at 18:06
Add a comment
|
1 Answer
$\begingroup$
$\endgroup$
2
I am using geometry nodes for this (which for sure will be or is already the better particle system) and with this node setup:
you will get this:
Note: of course you can do this better and play around with the values a bit, but i think it is a good starting point
-
$\begingroup$ Thanks so much for the reply. Was the model created in Blender 3.0 ? With all this tips, I think I can create a good model. Tks $\endgroup$– johnCommented Nov 25, 2021 at 18:18
-
$\begingroup$ The model was just 3 spheres and then I joined the objects $\endgroup$– ChrisCommented Nov 25, 2021 at 18:42