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I have a problem with the light reflection on the bottle. In the middle of the bottle the reflection is blurred. Does anyone know why?

enter image description here

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  • $\begingroup$ hello, maybe share your file? pasteall.org/blend $\endgroup$
    – moonboots
    Nov 20, 2021 at 12:01
  • $\begingroup$ Hi, yes - here you go pasteall.org/blend/a45f0bb6bd4649fda333a512ed8f3e8c $\endgroup$ Nov 20, 2021 at 12:16
  • $\begingroup$ it looks like it's just the reflection of the floor on the bottle, as the floor is rough it reflects as rough on the bottle. In the N panel > View > View, you should increase the Clip End value so that we can see something when we are out of camera view $\endgroup$
    – moonboots
    Nov 20, 2021 at 13:09
  • $\begingroup$ Yes, the value should be around 600000mm. But what do I do to get the real reflection on the whole bottle? $\endgroup$ Nov 20, 2021 at 13:17
  • $\begingroup$ for the Clip End you can put it at 3000 for example, if you are bothered by the big sphere, go into the Object panel > Viewport Display > Display As > Bounds $\endgroup$
    – moonboots
    Nov 20, 2021 at 13:28

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There's no bug here, your glass is just reflecting the floor, and your floor is rough, so it's just a question of light and floor setup. If you want to have a more reflective effect, you can for example move the area light closer, or create another one, etc:

enter image description here

enter image description here

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