I am attempting to bake a normal map from a high poly to low ply model. I've unwrapped the low poly and I've checked selected to active. For some reason all I am getting is the yellow and green artifacts with ZERO proper normal mapping.
Here is the low poly model
Here is the high poly model
Here are the Normal Bake settings
And here is the normal map result
I've tried adjusting the Max Ray Distance and extrusion. I am selecting the high poly THEN the low so it is baking from selected to active correctly. I'm going nuts. Any thoughts, tips or ideas would be HUGELY appreciated.