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so I've been having this issue with rigging these grease pencil eyes using vertex groups. The irises and eyebrows will not parent to the bones despite their vertices being in the vertex groups for their respective bones. I tried clearing the parent and re-parenting but that did not work. I have a child of modifier on the main bone so the rig is connected to the main body.

Altogether I'm wondering how I can fix this, and make sure I can avoid it in the future, thanks in advance for your help. :)

image example for clarity; image example of the issue 1

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