I have this procedural building I created with geometry nodes following a tutorial. I want to use this randomly distribute these objects on a plane while giving the inputs random values. The inputs can be height, width and depth. 2 problems right now.
- Not sure how to randomly assign these values
- Unable to distribute them randomly across the plane in the X and Y axis, so created 2 inputs, inX and inY in the hope of randomizing them, but no luck!
This is my current node setup. The 'Grid' (name for my geo node) node is the procedural building that i'm trying to plugin. NOT THE GRID NODE BLENDER USES! (It's a bad name i know) (Ignore the seperate XYZ and random float, was just trying stuff which does not work!)
Any help would be appreciated
Using blender 2.93.1
PS. Newish to blender to apologies in advance for the lack of understanding and technical terms!