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The lighting in the viewport and in the final render is very different, I tried to change the render parameters, glass textures, refraction settings, but it didn’t work. I would love to hear your suggestionsenter image description here

enter image description here

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    $\begingroup$ My first thought is that there’s a hidden light source or other object causing a shadow. Have you checked that? $\endgroup$
    – TheLabCat
    Nov 19 '21 at 0:40
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    $\begingroup$ no, this is not the problem, I already checked it (( $\endgroup$ Nov 19 '21 at 11:47

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