I am trying to make the project and deform processes described here to work, but in neither case do the plane or the cube deform towards the cylinder.


enter image description here

is the plane to cylinder shrinkwrap

and this

enter image description here

is the cube to cylinder surface deform

The plane and cubes seem sufficiently subdivided to me:

enter image description here

so I'm wondering what am I getting wrong?

  • $\begingroup$ Make sure you keep it in order: first add the Surface Deform modifier to the cube, then set the plane as target and bind the cube to the plane. Next add the Shrinkwrap Modifier to the plane and set the cylinder as target. $\endgroup$ Nov 16, 2021 at 7:12
  • $\begingroup$ @GordonBrinkmann - thanks! done that, didn't work. Cube flattens nicels on plane, but when I add shrinkwrap to the plane the effect is gone. And the project modifier doesn't work either $\endgroup$
    – simone
    Nov 16, 2021 at 7:31
  • $\begingroup$ Your screenshot shows two cylinders next to each other, one with a plane not wrapped to it and one with a plane wrapped to it and the cube seemingly not bound to the deformed plane. How is your setup exactly? When I use the setup below and keep the order it works as expected for me. $\endgroup$ Nov 16, 2021 at 7:43


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