I tried adding material/texture to my mesh for the first time, and while it works just fine on geometric objects like a basic Sphere, it does not work on my sculpt.
To prove my point, I tried adding tree bark as a material on my sculpted figure - strangly, only the eyeballs (which were seperated UV spheres before but I did join them with the whole body) seem to accept the material, the rest of the body just dyes browny without gaining any texture at all. This is the case with a couple of objects inside my project, and I can't put my finger on the reason.
What step did I miss? Did I make a grave mistake? I tried finding videos on this problem but without success.. So I would be very thankful for any help!