1
$\begingroup$

I'm very new to PBR textures in blender and experimenting with them. I'm trying to recreating the look of the mud closely engulfing the woman in this picture using PBR but I'm having a lot more trouble than I thought... does anyone have any ideas?

enter image description here

$\endgroup$

1 Answer 1

4
$\begingroup$

Maybe something close to this?

enter image description here

I've mixed the Texture Coordinate with a Musgrave in order to get twisted noise later. There are 2 levels of noise to get some bumps. I've put a Separate XYZ into the Roughness to get something more glossy into the lower parts as if they were more humid. For the color, a mix of 2 greyish blue. Just before the Output, a Glossy mixed with a Layer Weight as factor in order to have additional glossiness on the surface:

enter image description here

$\endgroup$
1
  • $\begingroup$ Wow thank you! This looks pretty good, I'll try copying it and I'll play close attention to how each node affects the material $\endgroup$ Nov 13, 2021 at 18:17

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .