World Settings:

  • World surface Strength = 0
  • Color is 0.051 (3x)

Ambient Occlusion,

  • Distance 200mm
  • Factor 1
  • Trace .250

Checked, Bent normals and bounces, Screen Space Reflection Enabled no changes

Added 1 plane and on top of that 1 cube, added 1 light (sun 250 w angle 0.526degrees) See what happens when zooming in

enter image description here

enter image description here

Why is it turning black, and how can I turn this off?



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