I'm trying to make something similar to this:
But where the combined shape is filled and the dots in the grid are invisible (the image is just for reference of how the "system" works).
I've started doing the grid and thought that a "metaball" effect would be a good starting point (if anyone has a better idea about how to achieve this I'm all ears):
My problem is that I can achieve the effect when having separate objects, but when doing the Voronoi texture grid the effect doesn't work? What am I missing here?
I followed this tutorial of Default Cube (2D Metaballs) to achieve the metaball effect. But when distributing the points in a grid with help of a Voronoi Texture the effect doesn't work anymore.
I know this isn't really close to the outcome that I want in the end. This is just a starting point for me to figure out how to merge the shapes based on proximity.