I am using blender 2.73 and I want the model to be opaque/solid in the viewport instead of this.

enter image description here

I know I can do this by using limit selection to visible but it doesn't work in orthographic perspective. It works in user perspective however. Is there something I can do?

I also tried moving the object into a new blend file but the problem persisted.

  • $\begingroup$ Limit selection to visible works for me in both modes. $\endgroup$
    – stacker
    Feb 5, 2015 at 10:43

2 Answers 2


I reduced the clipping distance down from 1000000 to the default 1000 and scaled down the model and it solved the problem.

  • $\begingroup$ Had the same problem. Spent some time trying to find a solution, but with no result. Thanks for help man! $\endgroup$
    – Paul Gonet
    May 7, 2016 at 22:05

It looks like a Blender Bug to me that Clip: End affects the visibility of mesh data. (Blender 2.78c)

Clip 2000

Clip 20000000


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