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I'm using PyroEvil's molecular addon to have a bunch of particles collide with each other and the environment. However, I also have some other objects in the environment which I'd like to get to react with the particles (e.g. plates, cups, food)

I could create another few particle systems and make each object another particle, but Blender's particle system only supports spherical particles and the collision would look absurd.

So, how can I make molecular particles collide with irregularly-shaped objects and have them move about?

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    $\begingroup$ I'm not sure how it works with the addon, but you can make any object affect particles by adding Collision physics to it in the physics panel. $\endgroup$ – gandalf3 Feb 5 '15 at 4:23
  • $\begingroup$ @gandalf3 Yep, the objects affect the particles, but I want vice-versa as well. $\endgroup$ – Poyo Feb 5 '15 at 18:44
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    $\begingroup$ Unfortunately this isn't possible at the moment, see blender.stackexchange.com/q/989/599 :/ $\endgroup$ – gandalf3 Feb 5 '15 at 22:01

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