Basically, I want to take all the tips of curves I've made (through converting hair into mesh then mesh into curves and then applying a bezel to them from a circle curve) either select them all to size them down to give them a tapered locks of hair look- or I want to somehow apply tapered tips to them from another object in the same way that you can apply a bezel to them.
1 Answer
It helps to object-link to a path and adjust the taper by manipulating that path in edit mode.
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