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I saw some people making 3d text very cool, they told me about the bevel tool, but when I tried it nothing happened expectation

here is my expectation,(photoshop)

when i tried in blender nothing happened am i wrong for use that tools?? enter image description here

ive tried but i just get the minor resultenter image description here

i found on net, i must fixed the topology first and still noting happendenter image description here

here is the file : https://drive.google.com/file/d/1iW4hs0fi3k-wQAXKbYUeETBGHZefci9X/view?usp=sharing

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I'm not sure there's any automatic way to do it, but what you can do is:

  • Convert to mesh, X > Limited Dissolve, M > Merge by Distance enough to delete all overlapping vertices:

enter image description here

  • Use your image as model and the knife as tool to cut all the inner lines:

enter image description here

  • Pull these lines to get the 3D relief, shade smooth and auto-smooth (the topology here probably needs to be improved, particularly if you add a Subdivision Surface modifier):

enter image description here

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  • $\begingroup$ thank you very much sir!!. really appreciate :D $\endgroup$
    – nemeshine
    Nov 3, 2021 at 4:05
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    $\begingroup$ you're welcome, as I said the topology was quickly made here, just for demonstration $\endgroup$
    – moonboots
    Nov 3, 2021 at 4:20
  • $\begingroup$ maybe can share files XD $\endgroup$
    – nemeshine
    Nov 3, 2021 at 4:56
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    $\begingroup$ sure: pasteall.org/blend/469b5daddd224c8fbed99c833c2ce96c $\endgroup$
    – moonboots
    Nov 3, 2021 at 5:57

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