I'm trying to extend the running cyle of this object from Sketchfab in Blender. It is an .fbx import with an armature.
The run cycle lasts for 12 frames. I would like to loop it over 250 frames.
I can copy and paste the object keyframes, which duplicates the location and rotation keyframes correctly.
How do I correctly copy the bone keyframes? Do I have to go into each bone individually and copy them? Is there a better way?