Got a folder of image files from time-lapse imaging which need to be read into the MovieClipEditor.
The filenames are not enumerated following blender's convention, and there's value in not modifying these.
The goal is to process the time-lapse images in Blender, namely apply Motion Tracking & Masking .
How could these be read to a
According to https://blender.stackexchange.com/a/210637/133653, it cannot be done.
My current Workaround is to create symbolic links to the source image files, and rename the links, so as these could be opened using the MovieClipEditor.
Would be great to have an alternative, internal within Blender and
This post, blender.exchange best-way-to-load-image-from-list-python-script, may be a good starting point. Could
bpy.data.images be added to a