When i see my model in blender (both solid mode and rendered mode) it appears with no problem, But when i export it (fbx obj or dae) it has some kind of deformation.
More info :
- I have no texture (only assigned materials to faces)
- I did not used any other workspace other than layout(default workspace)
- I did not used any other mode other than edit mode and object mode.
- I did not used any modifiers on this model
- There are no other models in this scene(not even hided ones)
- I checked for overlapping faces there are none.
- There are 1397 vertices and 2790 triangles