0
$\begingroup$

I'm newish to Blender and am making a dark Halloween scene. Basically I have distributed a bunch of trees using a particle system, and they are textured and look completely fine in Material Preview view:enter image description here

But whenever I switch to rendered view (cycles), the trees turn grey and look like this: enter image description here

Does anyone know what's going on or how to fix it?

Here's the .blend file if it helps:

$\endgroup$
1
  • $\begingroup$ Can you just send the screenshot of the nodes that you used for your trees? Have you just assigned a texture of tree from online or have you made the texture by yourself in blender using the nodes? $\endgroup$
    – Ribbit12
    Oct 26, 2021 at 10:59

1 Answer 1

0
$\begingroup$

When making the texture using nodes I accidentally set it as a grey emit material in the Principled BSDF Shader.

With all the other nodes going on, I just didn't realize. To fix it I obviously just set the emission strength to zero.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .