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The anvil looks correct in viewport, but rendering somehow twists the texture. I'm not sure where and what's the problem. I've tried to do sth with the normal map, but it didn't work. Viewport:

enter image description here

Rendering:

enter image description here

Here is the folder with files https://drive.google.com/file/d/1pvlEd12lwgPp5Era4F8PuzKTYt3dwkIE/view?usp=sharing

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You have another object that is not visible in preview but still visible in render:

enter image description here

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  • $\begingroup$ oh it was so simple, thank you! $\endgroup$
    – Kate
    Commented Oct 27, 2021 at 10:51

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