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I've added a environment texture as my background as well as lighting for a house. It works fine. At one point I could edit the environment texture as well as adjusting hue or brightness in the node editor. But now I couldn't figure out how to bring it back. The node editor only shows the last selected object. And I can't select "world" in the outliner either. Any idea?

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You can select world materials in the Node editor by pressing the world icon in the header:

enter image description here

The cube icon will switch back to showing object materials.

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  • $\begingroup$ How do you get to this screen? If I click on the "shading" tab at the top I get to a node editor, but that "world" icon is not there. $\endgroup$
    – N. Virgo
    Jul 15, 2020 at 5:32
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    $\begingroup$ Oh, I found it, finally. You have to click where it says "object", which brings up a dropdown, and you can select "world" from there. It's probably a change in 2.8 $\endgroup$
    – N. Virgo
    Jul 15, 2020 at 5:36

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