Another question regarding Rigify, how do I rotate this tail individualy?
My goal is to position the tail like this so that I can properly model a skirt for the character.
The solution I found is to get the tail the closest to the desired pose as possible using
tail_master, select all of the
tweak_tail widgets, and pivot the tail by
However, the rig no longer functions quite right, and when I try to reposition the tail the results get messy.
I've also tried adjusting the "Tail Follow" slider under "Rig Main Properties" in the Item menu, but it didn't seem to make a difference at all.
Am I doing this right?
You can find the .blend file here. Thanks in advance!