Please have a look at these pictures.

  1. I have taken a Bezier Curve as my object curve & a Bezier Circle as its bevel profile object.
  2. Snapped Circle origin on Bezier Curve end point and rotate 90 degree at y axis.
  3. I want to sweep this Circle profile along the curve and furthermore tweak the shape of circle so that I can get a custom shape.
  4. But when I am moving the right point of circle it is affecting the top point of curve bevel and I don't want that.
  5. I want it to affect the point which is present in front. eg. Right point of Circle affect → Right Point on the Curve Bevel.
  6. Also I have apply the rotation to the circle but I am getting this result as shown in picture 4.

I hope you got my question.

Bezier Circle with Bezier Curve in front. Bezier Curve is the bevel object for the Bezier curve:

Curve with Bevel object in front

Bezier Circle snapped to origin of Bezier Curve:

Bezier Circle snapped to origin of Bezier Curve

Bezier Circle rotated 90 degrees to match its orientation as a bevel object:

Bezier Circle rotated 90 degrees to match its orientation as a bevel object

Here you see the problem. Rotating the circle to match the bevel orientation changes the bevel orientation. How do I prevent this?

  • $\begingroup$ as you can see...nobody is answering or commenting yet. This is often because the question is not clear or isn't easy to understand. It is good that you described the steps you made, even better it would be if you add numbers in the screenshots for each step so it might get clearer what you did and what you want - because honestly...i read it 2 times and still didn't understand it... $\endgroup$
    – Chris
    Oct 20 '21 at 12:01

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